HOWTO use the Polygon Shape for Collision Interaction v3.20

General Questions, answers and information related to the release of the msmac3D program.
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MSI
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HOWTO use the Polygon Shape for Collision Interaction v3.20

Post by MSI »

We've prepared a HOWTO video for the msmac3D extension to use the actual 3D polygon shape of the vehicle for collision interaction.
This is an extension of the information in Some SMAC users have encountered issues with the original SMAC definition of rectangular vehicles.
Particularly In low speed impacts.
  • While SMAC has decades of proven validation and correlation with real world crashes using the rectangular definition of the vehicle,
  • The timing of initial contact can be an issue to explain (forces before the rounded corners touch!), particularly in lower speed collisions.
Below are links to individual tasks presented in the video
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