The following are steps and notes on making a 3D model to work with msmac3D
First you need your model in 3D DXF ASCII
To test the DXF to be sure the surfaces are in the proper direction
- 1) select Add other Model from medit3D graphics
that will open the model at the origin and take a look at how it looks.
2) on dialog that opens you can select DXF model
if not,
- check surface directions
- put window Glass on a separate layer with gray color
- different colored objects on different layers will make the vehicle look more realistic
- Rims and Tires separate layers (and colors) will help make model look more realistic
(replacing ‘whole model’ with your model name
- 1) Whole model.dxf
2) Whole model_notires.dxf
3) Whole model_RStire.dxf
- 1) Whole model.dxf
2) Whole model_notires.dxf
3) Whole model_RFtire.dxf
4) Whole model_RRtire.dxf
- NOTE: if all tires the same use 'RStire' if Front/Rear different use RF RR
- have these DXF with the center at the center of the wheel (Top and side)
- Whole model_RStire.dxf
- for the whole model and model w/o tires, if you have layers with GLASS in the name you can turn off the glass (of views in graphics from vehicle, etc)
- save a picture of the DXF rendered as a jpg or png
- rename the name to your model name and the suffix M3Dd
- Also size needs to be max 300 pixels for width (so resize to smaller size once captured)
- NOTE: M3Dd is not required
- c:\msoft3D\McHenry3DGraphics/McHenry3DGraphics.exe Action=dxf
- browse to the directory where the items above are located and it creates the M3D files required (M3D, M3ZDa, M3Db, M3Dc, etc)
- NOTE: It has an option to create 2 faced surfaces which may be required on some models from 3DCADBrowser
Copy the M3D files to c:\msoft3D\Models3D
or use the dialog to point the Model dialog to the directory you have the models