- (INCR, take a look and join if you're in Crash Reconstruction)
The company, LightPointData already create custom high resolution models and now have developed a method to also create low-poly meshes.
Looking forward to their launch!
They posted up a sample model (A PorscheCayenne2018) in various formats, one which was for SMAC3D models.
- The model was in DXF which imports directly into MSMAC3D and all told the model, interior and exterior was arppoximately 10 megs...not bad!
The 3D Model imported seamlessly and quickly into the msmac3D 3D graphics environment.
More information soon!
- and note...shadows and reflection coming soon in MSMAC3D!
The sample included simple instruction on how to import into MSMAC 3D Graphics:
- They include a MSMAC Directions.txt file with the model which has
- Press WinKey+R and copy this into the Run dialog:
- C:\MSoft3D\McHenry3DGraphics\McHenry3DGraphics.exe Action=dxf
Note: This is the default installation directory, change as needed
- C:\MSoft3D\McHenry3DGraphics\McHenry3DGraphics.exe Action=dxf
- When msmac3D starts browse to this folder and press OK
- Click "Write M3d"
- Open msmac3D and use the M3D file created to create the vehicle
- Note: The windows are put on a Glass layer that can be toggled on and off in msmac3D
- Press WinKey+R and copy this into the Run dialog:
- HOW TO Make 3D Models for msmac3D graphics
More to come as we find out more about the NEW 3D Model resource!